After creating the 2 cylinders I set them to rotate by using the 'I' key and selecting ROT at the first scene, then selected the 150th scene and rotated the cylinder the direction i wanted and used the ROT option again. Next I added a Lattice box and set the shape to deform the object. finally i grouped the objects using 'CTRL P' (Lattice deform) and set the LOC for the sphere through the timeline.
I had a second attempt at this once had learned a bit more. This secont try has the camera path, this was quite tricky at points, the tutorial had to be followed very clearly. I used a bezier circle, set the constraint of the camera to follow the bezier cirlce path, then created an empy object and set the camera to track the object.
Thursday, 5 March 2009
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