After finishing my assignment I decided to work a bit on my realistic looking models. The image and video below show the practice with textures and lighting, I was very pleased with the results. All model meshes were very simple which significantly helped render times. It took about an hour to render.

Video tour of the model below. This was edited in windows movie maker.
This was a model I created from the comic series Dragonball Z, I'm hoping to make some animations in the future so this was just good practice. It was built by extruding a plane, I had to use my own judgment to try and get a reasonable proportion. The outcome wasnt too bad.
Then a simple particle effect was added along with a 2d image as a background.

My first attempt at rigging an eye lid.
The video below shows some eyes I made which are following an object, I did this by using the track to in the constraints tab.




